[−][src]Struct rusoto_gamelift::PutScalingPolicyInput
Represents the input for a request action.
Fields
comparison_operator: Option<String>
Comparison operator to use when measuring the metric against the threshold value.
evaluation_periods: Option<i64>
Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is triggered.
fleet_id: String
Unique identifier for a fleet to apply this policy to. The fleet cannot be in any of the following statuses: ERROR or DELETING.
metric_name: String
Name of the Amazon GameLift-defined metric that is used to trigger a scaling adjustment. For detailed descriptions of fleet metrics, see Monitor Amazon GameLift with Amazon CloudWatch.
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ActivatingGameSessions -- Game sessions in the process of being created.
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ActiveGameSessions -- Game sessions that are currently running.
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ActiveInstances -- Fleet instances that are currently running at least one game session.
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AvailableGameSessions -- Additional game sessions that fleet could host simultaneously, given current capacity.
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AvailablePlayerSessions -- Empty player slots in currently active game sessions. This includes game sessions that are not currently accepting players. Reserved player slots are not included.
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CurrentPlayerSessions -- Player slots in active game sessions that are being used by a player or are reserved for a player.
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IdleInstances -- Active instances that are currently hosting zero game sessions.
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PercentAvailableGameSessions -- Unused percentage of the total number of game sessions that a fleet could host simultaneously, given current capacity. Use this metric for a target-based scaling policy.
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PercentIdleInstances -- Percentage of the total number of active instances that are hosting zero game sessions.
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QueueDepth -- Pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
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WaitTime -- Current wait time for pending game session placement requests, in any queue, where the current fleet is the top-priority destination.
name: String
Descriptive label that is associated with a scaling policy. Policy names do not need to be unique. A fleet can have only one scaling policy with the same name.
policy_type: Option<String>
Type of scaling policy to create. For a target-based policy, set the parameter MetricName to 'PercentAvailableGameSessions' and specify a TargetConfiguration. For a rule-based policy set the following parameters: MetricName, ComparisonOperator, Threshold, EvaluationPeriods, ScalingAdjustmentType, and ScalingAdjustment.
scaling_adjustment: Option<i64>
Amount of adjustment to make, based on the scaling adjustment type.
scaling_adjustment_type: Option<String>
Type of adjustment to make to a fleet's instance count (see FleetCapacity):
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ChangeInCapacity -- add (or subtract) the scaling adjustment value from the current instance count. Positive values scale up while negative values scale down.
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ExactCapacity -- set the instance count to the scaling adjustment value.
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PercentChangeInCapacity -- increase or reduce the current instance count by the scaling adjustment, read as a percentage. Positive values scale up while negative values scale down; for example, a value of "-10" scales the fleet down by 10%.
target_configuration: Option<TargetConfiguration>
Object that contains settings for a target-based scaling policy.
threshold: Option<f64>
Metric value used to trigger a scaling event.
Trait Implementations
impl PartialEq<PutScalingPolicyInput> for PutScalingPolicyInput
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fn eq(&self, other: &PutScalingPolicyInput) -> bool
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fn ne(&self, other: &PutScalingPolicyInput) -> bool
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impl Default for PutScalingPolicyInput
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fn default() -> PutScalingPolicyInput
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impl Clone for PutScalingPolicyInput
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fn clone(&self) -> PutScalingPolicyInput
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
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impl Debug for PutScalingPolicyInput
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impl Serialize for PutScalingPolicyInput
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Auto Trait Implementations
impl Send for PutScalingPolicyInput
impl Sync for PutScalingPolicyInput
Blanket Implementations
impl<T> From for T
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impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom for T where
T: From<U>,
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T: From<U>,
type Error = !
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId
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impl<T> Erased for T
impl<T> Same for T
type Output = T
Should always be Self