[−][src]Struct rusoto_license_manager::LicenseConfiguration
A license configuration is an abstraction of a customer license agreement that can be consumed and enforced by License Manager. Components include specifications for the license type (licensing by instance, socket, CPU, or VCPU), tenancy (shared tenancy, Amazon EC2 Dedicated Instance, Amazon EC2 Dedicated Host, or any of these), host affinity (how long a VM must be associated with a host), the number of licenses purchased and used.
Fields
consumed_license_summary_list: Option<Vec<ConsumedLicenseSummary>>
List of summaries for licenses consumed by various resources.
consumed_licenses: Option<i64>
Number of licenses consumed.
description: Option<String>
Description of the license configuration.
license_configuration_arn: Option<String>
ARN of the LicenseConfiguration
object.
license_configuration_id: Option<String>
Unique ID of the LicenseConfiguration
object.
license_count: Option<i64>
Number of licenses managed by the license configuration.
license_count_hard_limit: Option<bool>
Sets the number of available licenses as a hard limit.
license_counting_type: Option<String>
Dimension to use to track license inventory.
license_rules: Option<Vec<String>>
Array of configured License Manager rules.
managed_resource_summary_list: Option<Vec<ManagedResourceSummary>>
List of summaries for managed resources.
name: Option<String>
Name of the license configuration.
owner_account_id: Option<String>
Account ID of the license configuration's owner.
status: Option<String>
Status of the license configuration.
Trait Implementations
impl PartialEq<LicenseConfiguration> for LicenseConfiguration
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fn eq(&self, other: &LicenseConfiguration) -> bool
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fn ne(&self, other: &LicenseConfiguration) -> bool
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impl Default for LicenseConfiguration
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fn default() -> LicenseConfiguration
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impl Clone for LicenseConfiguration
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fn clone(&self) -> LicenseConfiguration
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for LicenseConfiguration
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impl<'de> Deserialize<'de> for LicenseConfiguration
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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
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__D: Deserializer<'de>,
Auto Trait Implementations
impl Send for LicenseConfiguration
impl Sync for LicenseConfiguration
Blanket Implementations
impl<T> From for T
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impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom for T where
T: From<U>,
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T: From<U>,
type Error = !
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId
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impl<T> DeserializeOwned for T where
T: Deserialize<'de>,
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T: Deserialize<'de>,
impl<T> Erased for T
impl<T> Same for T
type Output = T
Should always be Self