[−][src]Struct rusoto_cloudformation::ResourceChange
The ResourceChange
structure describes the resource and the action that AWS CloudFormation will perform on it if you execute this change set.
Fields
action: Option<String>
The action that AWS CloudFormation takes on the resource, such as Add
(adds a new resource), Modify
(changes a resource), or Remove
(deletes a resource).
details: Option<Vec<ResourceChangeDetail>>
For the Modify
action, a list of ResourceChangeDetail
structures that describes the changes that AWS CloudFormation will make to the resource.
logical_resource_id: Option<String>
The resource's logical ID, which is defined in the stack's template.
physical_resource_id: Option<String>
The resource's physical ID (resource name). Resources that you are adding don't have physical IDs because they haven't been created.
replacement: Option<String>
For the Modify
action, indicates whether AWS CloudFormation will replace the resource by creating a new one and deleting the old one. This value depends on the value of the RequiresRecreation
property in the ResourceTargetDefinition
structure. For example, if the RequiresRecreation
field is Always
and the Evaluation
field is Static
, Replacement
is True
. If the RequiresRecreation
field is Always
and the Evaluation
field is Dynamic
, Replacement
is Conditionally
.
If you have multiple changes with different RequiresRecreation
values, the Replacement
value depends on the change with the most impact. A RequiresRecreation
value of Always
has the most impact, followed by Conditionally
, and then Never
.
resource_type: Option<String>
The type of AWS CloudFormation resource, such as AWS::S3::Bucket
.
scope: Option<Vec<String>>
For the Modify
action, indicates which resource attribute is triggering this update, such as a change in the resource attribute's Metadata
, Properties
, or Tags
.
Trait Implementations
impl PartialEq<ResourceChange> for ResourceChange
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fn eq(&self, other: &ResourceChange) -> bool
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fn ne(&self, other: &ResourceChange) -> bool
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impl Default for ResourceChange
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fn default() -> ResourceChange
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impl Clone for ResourceChange
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fn clone(&self) -> ResourceChange
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more
impl Debug for ResourceChange
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Auto Trait Implementations
impl Send for ResourceChange
impl Sync for ResourceChange
Blanket Implementations
impl<T> From for T
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impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
impl<T, U> TryFrom for T where
T: From<U>,
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T: From<U>,
type Error = !
try_from
)The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
try_from
)The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
fn get_type_id(&self) -> TypeId
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impl<T> Erased for T
impl<T> Same for T
type Output = T
Should always be Self